JUMPSTART: HISTORIC HORIZONS

Fists of Flame

Fists of Flame

Fists of Flame


Instant


Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.


Illustrated by Steve Argyle

· Jumpstart: Historic Horizons (J21)


Fists of Flame


#443 · Common · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-06-14 : If a spell or ability causes you to put cards into your hand without specifically using the word "draw," Fists of Flame's effect doesn't count them.

2019-06-14 : If the target creature is an illegal target by the time Fists of Flame tries to resolve, the spell doesn't resolve. You won't draw a card.

2019-06-14 : The bonus that the target creature receives is locked in as Fists of Flame resolves, counting the card drawn during its first effect. The creature won't get an additional +1/+0 if you draw another card later in the turn.

Comments

Under Construction