Vermummte Meuchlerin
Kreatur — Mensch, Assassine
Wenn die Vermummte Meuchlerin ins Spiel kommt, bestimme eines — • Lege eine +1/+1-Marke auf die Vermummte Meuchlerin. • Zerstöre eine Kreatur deiner Wahl, der in diesem Zug Schaden zugefügt wurde.
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Illustrated by Matt Stewart
· Jumpstart 2022 (J22)
Hooded Assassin
#426 · Common · German · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2014-11-24 : If a creature was dealt damage but regenerated (which removes all damage from it), it will still be a legal target for the second mode of the triggered ability.
2014-11-24 : If a mode requires a target and there are no legal targets available, you must choose the mode that adds a +1/+1 counter.
2014-11-24 : You choose which mode you’re using as you put the ability on the stack, after the creature has entered the battlefield. Once you’ve chosen a mode, you can’t change that mode even if the creature leaves the battlefield in response to that ability.
Comments
Under Construction