Croissance de l'hydre
Enchantement : aura
Enchanter : créature Quand la Croissance de l'hydre arrive sur le champ de bataille, mettez un marqueur +1/+1 sur la créature enchantée. Au début de votre entretien, doublez le nombre de marqueurs +1/+1 sur la créature enchantée.
Illustrated by Inuchiyo Meimaru
· Jumpstart 2022 (J22)
Hydra's Growth
#89 · Uncommon · French · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-01-24 : If Hydra’s Growth leaves the battlefield before its enters-the-battlefield triggered ability resolves, the creature it last enchanted before it left gets the +1/+1 counter.
2020-01-24 : To double the number of +1/+1 counters on a creature, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
Comments
Under Construction