JUMPSTART 2022

Hydra's Growth

Hydra's Growth

Croissance de l'hydre


Enchantement : aura


Enchanter : créature Quand la Croissance de l'hydre arrive sur le champ de bataille, mettez un marqueur +1/+1 sur la créature enchantée. Au début de votre entretien, doublez le nombre de marqueurs +1/+1 sur la créature enchantée.


Illustrated by Inuchiyo Meimaru

· Jumpstart 2022 (J22)


Hydra's Growth


#89 · Uncommon · French · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-01-24 : If Hydra’s Growth leaves the battlefield before its enters-the-battlefield triggered ability resolves, the creature it last enchanted before it left gets the +1/+1 counter.

2020-01-24 : To double the number of +1/+1 counters on a creature, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.

Comments

Under Construction