運命のちらつき
インスタント
クリーチャーやエンチャントのうち1つを対象とする。それを追放し、その後、オーナーのコントロール下で戦場に戻す。
「確かに命は九つあるけど、ここでひとつ無駄にしようとは思ってないよ。」
Illustrated by Sila
· Jumpstart 2022 (J22)
Flicker of Fate
#56 · Common · Japanese · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-01-24 : If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
2020-01-24 : If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.
2020-01-24 : Once the exiled permanent returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
Comments
Under Construction