JUMPSTART

Essence Flux

Essence Flux

Essence Flux


Instant


Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.


A spirit is both fettered and free—bound in some ways to its previous existence, yet able to transcend much of the corporeal.


Illustrated by Seb McKinnon

· Jumpstart (JMP)


Essence Flux


#151 · Uncommon · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2016-04-08 : Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

2016-04-08 : Essence Flux checks whether the creature is a Spirit after it has returned from exile.

2016-04-08 : If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.

2016-04-08 : If a double-faced card is exiled, it will return with its front face up.

Comments

Under Construction