JUMPSTART

Ghirapur Guide

Ghirapur Guide

Ghirapur Guide


Creature — Elf Scout


: Target creature you control can't be blocked by creatures with power 2 or less this turn.


Fairgoers were delighted to find that even outside the fairgrounds, Ghirapur was a city of wonders.


3 / 2


Illustrated by Scott Murphy

· Jumpstart (JMP)


Ghirapur Guide


#400 · Uncommon · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2018-07-13 : Once a creature with power 2 or less has blocked a creature, activating Ghirapur Guide's ability won't change or undo that block.

2018-07-13 : Once a creature with power 3 or greater has blocked the target creature, changing the power of the blocking creature won't change or undo that block.

Comments

Under Construction