JUMPSTART

Irresistible Prey

Irresistible Prey

Irresistible Prey


Sorcery


Target creature must be blocked this turn if able. Draw a card.


The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face—a runt meepling.


Illustrated by Jesper Ejsing

· Jumpstart (JMP)


Irresistible Prey


#406 · Uncommon · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2010-06-15 : If the affected creature attacks, the defending player must assign at least one blocker to it during the declare blockers step, unless that player controls no creatures that could block it.

2010-06-15 : If the targeted creature is an illegal target by the time Irresistible Prey resolves, the spell doesn’t resolve. You won’t draw a card.

2010-06-15 : The creature affected by Irresistible Prey doesn’t have to attack that turn.

2010-06-15 : You can target a creature you don’t control or that otherwise couldn’t attack that turn.

Comments

Under Construction