Savage Stomp
Sorcery
This spell costs less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Illustrated by Wayne Reynolds
· Jumpstart (JMP)
Savage Stomp
#427 · Uncommon · English · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-09-29 : If either target is an illegal target as Savage Stomp resolves, neither creature will deal or be dealt damage.
2017-09-29 : If the creature you control is an illegal target as Savage Stomp tries to resolve, you won't put a +1/+1 counter on it. If that creature is a legal target but the other creature isn't, you'll still put the counter on the creature you control.
2017-09-29 : You can't cast Savage Stomp unless you choose both a creature you control and a creature you don't control as targets.
Comments
Under Construction