JOURNEY INTO NYX

Desperate Stand

Desperate Stand

捨て身の抵抗


ソーサリー


奮励 ― 捨て身の抵抗を唱えるためのコストは、2つ目以降の対象1つにつき多くなる。 望む数のクリーチャーを対象とする。それらはそれぞれターン終了時まで+2/+0の修整を受けるとともに先制攻撃と警戒を得る。


アクロスの門前で、重装歩兵たちはキテオン・イオラの悪名高き非正規隊の戦術を再現した。


Illustrated by Raymond Swanland

· Journey into Nyx (JOU)


Desperate Stand


#147 · Uncommon · Japanese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2014-04-26 : If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.

2014-04-26 : If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.

2014-04-26 : If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

2014-04-26 : The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.

2014-04-26 : You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.

Comments

Under Construction