Sentinelle vigilante
Créature : nomade
Seuil — La Sentinelle vigilante gagne +1/+1 et a « : La créature attaquante ou bloqueuse ciblée gagne +3/+3 jusqu'à la fin du tour. » (Vous avez le seuil tant qu'il y a sept cartes ou plus dans votre cimetière.)
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Illustrated by Eric Peterson
· Judgment (JUD)
Vigilant Sentry
#33 · Common · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-12-08 : Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Vigilant Sentry may become lethal if the number of cards in your graveyard falls below seven.
2022-12-08 : Once you activate the ability Vigilant Sentry gives itself, it doesn’t matter what happens to the number of cards in your graveyard. That ability will still resolve even if that number drops below seven in response.
Comments
Under Construction