JUDGMENT

Phantom Nantuko

Phantom Nantuko

Nantuko Fantasma


Creatura — Spirito Insetto


Travolgere Il Nantuko Fantasma entra in gioco con due segnalini +1/+1 su di esso. Se viene inflitto danno al Nantuko Fantasma, previeni quel danno. Rimuovi un segnalino +1/+1 dal Nantuko Fantasma. : Metti un segnalino +1/+1 sul Nantuko Fantasma.


Illustrated by Wayne England

· Judgment (JUD)


Phantom Nantuko


#128 · Rare · Italian · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2004-10-04 : If this card takes damage from multiple sources at once (for example if it is blocked by multiple creatures in combat), it only loses one counter.

2004-10-04 : If unpreventable damage is applied to this card, you still remove a counter even though the prevention fails.

2004-10-04 : Remove one counter each time it would be damaged. If it was going to take more than one point of damage, you prevent all the damage and still only remove one counter.

2004-10-04 : The damage prevention ability works even if it has no counters, as long as some effect keeps its toughness above zero.

Comments

Under Construction