KALDHEIM

Roots of Wisdom

Roots of Wisdom

Roots of Wisdom


Sorcery


Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)


Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages.


Illustrated by Sidharth Chaturvedi

· Kaldheim (KHM)


Roots of Wisdom


#190 · Common · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-02-05 : If there’s a land card or Elf card in your graveyard, you must return one. You can’t choose not to in order to draw a card.

2021-02-05 : Roots of Wisdom doesn’t target any cards in graveyards. You may return a land card or an Elf card that was just milled or one that was already there.

Comments

Under Construction