Maître de guerre elfe
Créature : elfe et guerrier
À chaque fois qu'au moins un autre elfe arrive sur le champ de bataille sous votre contrôle, créez un jeton de créature 1/1 verte Elfe et Guerrier. Cette capacité ne se déclenche qu'une seule fois par tour. : Les elfes que vous contrôlez gagnent +2/+2 et acquièrent le contact mortel jusqu'à la fin du tour.
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Illustrated by Alexander Mokhov
· Kaldheim (KHM)
Elvish Warmaster
#363 · Rare · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-02-05 : It doesn't matter how many Elves enter the battlefield under your control. The ability creates only one Elf Warrior creature token.
2021-02-05 : Once the triggered ability has triggered once during a turn, it can't trigger again, even if the triggered ability is still on the stack, has been countered, or has otherwise left the stack.
2021-02-05 : The activated ability affects only Elves you control as the ability resolves. Elves you begin to control later in the turn won't get the bonuses. Creatures you control that become Elves later in the turn won't get the bonuses, and Elves you control that got the bonuses that stop being Elves later in the turn won't lose them.
Comments
Under Construction