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Você ganha 5 pontos de vida. Feroz — Em vez disso, você ganha 10 pontos de vida se controla uma criatura com poder igual ou superior a 4.
Os Temur acreditam que só três coisas são necessárias na vida: uma fogueira quente, uma barriga cheia e um companheiro forte.
Illustrated by Winona Nelson
· Khans of Tarkir (KTK)
Feed the Clan
#132 · Common · Portuguese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
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Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2014-09-20 : Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
2014-09-20 : Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
Comments
Under Construction