Voluntad de Akroma
Instantáneo
Elige uno. Si controlas un comandante al lanzar este hechizo, puedes elegir los dos. • Las criaturas que controlas ganan las habilidades de volar, vigilancia y dañar dos veces hasta el final del turno. • Las criaturas que controlas ganan las habilidades de vínculo vital, indestructible y protección contra todos los colores hasta el final del turno.
Illustrated by Antonio José Manzanedo
· The Lost Caverns of Ixalan Commander (LCC)
Akroma's Will
#125 · Rare · Spanish · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-11-10 : Even though the card is named after a specific character, controlling any commander will satisfy its condition.
2020-11-10 : Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
2020-11-10 : Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
2020-11-10 : The commander you control doesn't have to be your commander.
2020-11-10 : There's no extra bonus if you control more than one commander.
Comments
Under Construction