Elfischer Zweigflechter
Kreatur — Elf, Druide
: Bis zum Ende des Zuges wird ein Wald deiner Wahl zusätzlich zu seinen anderen Typen zu einer X/X Baumhirtenkreatur, wobei X gleich der Anzahl der Elfen ist, die du kontrollierst.
„Wie sich die Rankengeborenen fühlen? Pah Wir fragen doch nicht die Marionette, wie sie sich fühlt, wenn sie der Puppenspieler tanzen lässt."
2 / 2
Illustrated by Ralph Horsley
· Lorwyn (LRW)
Elvish Branchbender
#204 · Common · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2007-10-01 : If you control no Elves when the ability resolves, the Forest will become a 0/0 creature and be put into the graveyard. However, since Elvish Branchbender is itself an Elf, the Forest will usually be at least a 1/1.
2007-10-01 : The value of X is determined when the ability resolves. It won’t change later, even if the number of Elves you control changes.
2008-08-01 : A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
Comments
Under Construction