TALES OF MIDDLE-EARTH COMMANDER

Saruman, the White Hand

Saruman, the White Hand

Saruman, la Mano Blanca


Criatura legendaria — Hechicero avatar


Siempre que lances un hechizo que no sea de criatura, enrola X Orcos, donde X es el valor de maná de ese hechizo. (Pon X contadores +1/+1 sobre un Ejército que controlas. También es un Orco. Si no controlas un Ejército, crea primero una ficha de criatura Ejército Orco negra 0/0.) Los Trasgos y Orcos que controlas tienen la habilidad de rebatir .


Sobre todas sus fraguas flotaba un humo oscuro que se arremolinaba contra los flancos de Orthanc.


2 / 5


Illustrated by Leonardo Borazio

· Tales of Middle-earth Commander (LTC)


Saruman, the White Hand


#8 · Mythic · Spanish · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2023-06-16 : A creature that is both a Goblin and an Orc still only gets one instance of ward {2} from Saruman, the White Hand's last ability.

2023-06-16 : Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

2023-06-16 : Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

2023-06-16 : If Saruman, the White Hand is a Goblin or an Orc, it will have ward {2}.

2023-06-16 : If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

2023-06-16 : In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

2023-06-16 : Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

2023-06-16 : Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

2023-06-16 : To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

Comments

Under Construction