TALES OF MIDDLE-EARTH COMMANDER

Court of Ire

Court of Ire

激憤の宮廷


エンチャント


激憤の宮廷が戦場に出たとき、あなたが統治者になる。 あなたのアップキープの開始時に、クリーチャーやプレインズウォーカーやプレイヤーのうち1つを対象とする。激憤の宮廷はそれに2点のダメージを与える。あなたが統治者であるなら、代わりに、これは7点のダメージを与える。


「いつからサルマンに買収されておった?引き換えに約束されたのは何だ?」


Illustrated by Elizabeth Peiró

· Tales of Middle-earth Commander (LTC)


Court of Ire


#213 · Rare · Japanese · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-11-10 : If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.

2020-11-10 : If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.

2020-11-10 : If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

2020-11-10 : The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.

2020-11-10 : There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

Comments

Under Construction