THE LORD OF THE RINGS: TALES OF MIDDLE-EARTH

War of the Last Alliance

War of the Last Alliance

最后联盟之战


结界 ~传纪


(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。) I, II — 从你牌库中搜寻一张传奇生物牌,展示该牌,将它置于你手上,然后洗牌。 III — 由你操控的生物获得连击异能直到回合结束。魔戒引诱你。


Illustrated by Alexander Forssberg

· The Lord of the Rings: Tales of Middle-earth (LTR)


War of the Last Alliance


#36 · Rare · Simplified Chinese · Nonfoil/Foil


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Standard
Pioneer
Modern
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Commander
Oathbreaker
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Prints


Rulings


2023-06-16 : As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

2023-06-16 : Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

2023-06-16 : Each time the Ring tempts you, you must choose a creature if you control one.

2023-06-16 : If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

2023-06-16 : Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

2023-06-16 : The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

2023-06-16 : The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

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Under Construction