MAGIC 2011

Awakener Druid

Awakener Druid

Awakener Druid


Creature — Human Druid


When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.


The druids of Mazar treat each seedcone with respect for the warrior it will become.


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Illustrated by Jason Chan

· Magic 2011 (M11)


Awakener Druid


#163 · Uncommon · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2009-10-01 : Awakener Druid’s ability affects a land with the land type Forest, not necessarily a land with the name Forest.

2009-10-01 : Awakener Druid’s ability is mandatory. When it enters the battlefield, you must target a Forest (if there is one), even if you don’t control that Forest.

2009-10-01 : If Awakener Druid and the Treefolk are dealt lethal damage at the same time, both will be destroyed. However, if Awakener Druid leaves the battlefield before the Treefolk is dealt damage, it will immediately revert to being just a land and thus can’t be dealt damage.

2009-10-01 : If Awakener Druid leaves the battlefield before its enters-the-battlefield ability resolves, nothing happens to the targeted Forest when that ability resolves. It won’t become a creature.

2009-10-01 : If the targeted Forest entered the battlefield this turn, it will be affected by “summoning sickness” once it becomes a Treefolk. You won’t be able to attack with it or use its activated abilities that have {T} in the cost (including its mana ability).

Comments

Under Construction