MAGIC 2011

Corrupt

Corrupt

Corruption


Rituel


La Corruption inflige à une cible, créature ou joueur, un nombre de blessures égal au nombre de marais que vous contrôlez. Vous gagnez autant de points de vie que de blessures infligées de cette manière.


La puissance des maremmes a le sommeil léger, et toujours elle s'éveille affamée.


Illustrated by Dave Allsop

· Magic 2011 (M11)


Corrupt


#89 · Uncommon · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2004-10-04 : The swamps are counted on resolution.

2010-08-15 : The amount of damage dealt to a creature is not bounded by its toughness, and the amount of damage dealt to a player is not bounded by that player's life total. For example, if Corrupt deals 6 damage to a 2/2 creature, you'll gain 6 life.

2010-08-15 : The life you gain is equal to the damage dealt by Corrupt, not necessarily to the number of Swamps you control (if some or all of the damage is prevented, for example).

2013-07-01 : Corrupt counts any land you control with the subtype Swamp, not just ones named Swamp.

Comments

Under Construction