Arremessar
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Como custo adicional para conjurar Arremessar, sacrifique uma criatura. Arremessar causa uma quantidade de dano igual ao poder da criatura sacrificada à criatura ou ao jogador alvo.
Às vezes o canhoneiro precisa se tornar a bala do canhão.
Illustrated by Paolo Parente
· Magic 2011 (M11)
Fling
#139 · Common · Portuguese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-10-04 : Players can only respond once this spell has been cast and all its costs have been paid. No one can try to interfere with the creature you sacrificed to prevent you from casting this spell.
2019-10-04 : The sacrificed creature's last known existence on the battlefield is checked to determine its power.
2019-10-04 : You must sacrifice exactly one creature to cast this spell; you can't cast it without sacrificing a creature, and you can't sacrifice additional creatures.
Comments
Under Construction