MAGIC 2012

Scrambleverse

Scrambleverse

Scrambleverse


Sorcery


For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.


Sometimes a little chaos is in order.


Illustrated by Dan Scott

· Magic 2012 (M12)


Scrambleverse


#153 · Rare · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2011-09-22 : All of the control-change effects happen at the same time.

2011-09-22 : Each nonland permanent will untap, no matter which player was randomly chosen to gain control of it.

2011-09-22 : For each nonland permanent, any player may be randomly chosen, including the permanent’s current controller.

2011-09-22 : Once Scrambleverse starts to resolve, no player may respond until it has finished resolving. For example, you can’t wait to see who will control a creature before deciding whether or not to activate one of its abilities.

Comments

Under Construction