Jace, perito de la memoria
Planeswalker — Jace
+1: Roba una carta. El jugador objetivo pone la primera carta de su biblioteca en su cementerio.0: El jugador objetivo pone las primeras diez cartas de su biblioteca en su cementerio.-7: Cualquier cantidad de jugadores objetivo roban cada uno veinte cartas.
Loyalty: 4
Illustrated by D. Alexander Gregory
· Magic 2014 (M14)
Jace, Memory Adept
#60 · Mythic · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-09-22 : If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.
2011-09-22 : If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
2011-09-22 : If you target yourself with Jace’s first ability, you’ll draw a card first, then put the top card of your library into your graveyard.
Comments
Under Construction