驯化
结界~灵气
结附于生物你操控所结附的生物。在你的结束步骤开始时,若所结附的生物之力量为4或更多,则牺牲驯化。
Illustrated by Jesper Ejsing
· Magic 2014 (M14)
Domestication
#53 · Rare · Simplified Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2010-06-15 : Domestication can target, and can enchant, a creature with power 4 or greater. The enchanted creature’s power is checked only when the triggered ability triggers and resolves.
2010-06-15 : Domestication’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if the enchanted creature’s power is 4 or greater as your end step begins, and (2) the ability does nothing if the enchanted creature’s power is 3 or less by the time it resolves.
2010-06-15 : If an effect changes the enchanted creature’s power until end of turn, it will still have the modified power during your end step.
Comments
Under Construction