勇行之途
結界
只要你的總生命等於或大於你的起始總生命,由你操控的生物便得+1/+1。每當由你操控的一個或數個生物攻擊時,你獲得若干生命,其數量等同於進行攻擊的生物數量。
Illustrated by Chris Rahn
· Magic 2014 (M14)
Path of Bravery
#26 · Rare · Traditional Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-11-17 : If a creature enters the battlefield attacking after attacking creatures have been declared, the ability won’t trigger again because you didn’t declare that creature as an attacking creature. However, if such a creature enters the battlefield before the ability resolves, it will be counted when determining how much life is gained.
2017-11-17 : If a creature you control is dealt damage at the same time that you gain life (most likely because a source you control with lifelink deals damage at the same time), and your life total becomes greater than or equal to your starting life total, apply Path of Bravery’s effect before considering whether or not the damage dealt to that creature is lethal.
2017-11-17 : Path of Bravery’s triggered ability triggers only once, after attacking creatures are declared. For example, if you attack with five creatures, you’ll gain 5 life as a single event.
2017-11-17 : Your starting life total is the life total you began the game with. For most two-player formats, this is 20. For Two-Headed Giant, it’s the life total your team started with, usually 30. In Commander games, your starting life total is 40.
Comments
Under Construction