Nissa, despertadora del mundo
Planeswalker — Nissa
+1: La tierra objetivo que controlas se convierte en una criatura Elemental 4/4 con la habilidad de arrollar. Sigue siendo una tierra. +1: Endereza hasta cuatro bosques objetivo. -7: Busca en tu biblioteca cualquier cantidad de cartas de tierra básica, ponlas en el campo de batalla y luego baraja tu biblioteca. Esas tierras son criaturas Elemental 4/4 con la habilidad de arrollar. Siguen siendo tierras.
Loyalty: 3
Illustrated by Peter Mohrbacher
· Magic 2015 (M15)
Nissa, Worldwaker
#187 · Mythic · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2014-07-18 : If the land targeted by the first ability entered the battlefield this turn, it won’t be able to attack and its activated abilities with {T} in the cost (including its mana ability) can’t be activated (unless something gives it haste). The same is true for the lands put onto the battlefield with the third ability.
2014-07-18 : The type-changing effects of the first and third abilities don’t have a duration. They last indefinitely.
Comments
Under Construction