MAGIC 2015

Ensoul Artifact

Ensoul Artifact

Infuser l'âme aux artefacts


Enchantement : aura


Enchanter : artefact L'artefact enchanté est une créature avec une force et une endurance de base de 5/5 en plus de ses autres types.


Bien souvent, les génies autoproclamés accouchent d'une « machine travaillant à notre place » qui, en définitive, occasionne un surcroît de travail.


Illustrated by Jasper Sandner

· Magic 2015 (M15)


Ensoul Artifact


#54 · Uncommon · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2014-07-18 : Effects that modify a creature’s power and/or toughness, such as the ones created by Titanic Growth or a +1/+1 counter, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch power and toughness.

2014-07-18 : If the artifact was already a creature, its base power and toughness will each become 5. This overwrites any previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Ensoul Artifact becomes attached to the artifact will overwrite this effect.

2014-07-18 : The artifact retains any types, subtypes, or supertypes it has. Notably, if an Equipment becomes an artifact creature, it can’t be attached to another creature. If it was attached to a creature, it becomes unattached.

2014-07-18 : The resulting artifact creature will be able to attack on your turn if it’s been under your control continuously since the turn began. That is, it doesn’t matter how long it’s been a creature, just how long it’s been on the battlefield.

Comments

Under Construction