Skyrider Patrol
Creature — Elf Scout
Flying At the beginning of combat on your turn, you may pay . When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.
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Illustrated by Mitchell Malloy
· Core Set 2019 (M19)
Skyrider Patrol
#224 · Uncommon · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-07-13 : Skyrider Patrol’s triggered ability goes on the stack without a target. While that ability is resolving, you may pay {G}{U}. If you do, a second ability triggers and you pick a target creature. This is different from abilities that say “If you do . . .” in that players may cast spells and activate abilities after mana is paid but before the target receives a counter and flying.
2018-07-13 : While resolving the triggered ability of Skyrider Patrol, you can’t pay {G}{U} multiple times to give more than one +1/+1 counter.
Comments
Under Construction