CORE SET 2020

Atemsis, All-Seeing

Atemsis, All-Seeing

Atemsis, All-Seeing


Legendary Creature — Sphinx


Flying , : Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.


4 / 5


Illustrated by Ryan Pancoast

· Core Set 2020 (M20)


Atemsis, All-Seeing


#46 · Rare · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-07-12 : Every Magic card has exactly one mana value. A card with no mana cost has a mana value of 0, and 0 can be one of the six mana values that count toward Atemsis’s ability.

2019-07-12 : If a card in your hand has {X} in its mana cost, the value of X is considered to be 0.

2019-07-12 : If an effect causes you to play with your hand revealed, you can still reveal your hand as Atemsis’s last ability resolves. The ability works as normal.

2019-07-12 : The mana value of a split card is determined by combining its two halves. For example, the mana value of Fire//Ice in your hand is 4.

Comments

Under Construction