CORE SET 2021

Light of Promise

Light of Promise

Light of Promise


Enchantment — Aura


Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."


The light washed over him, and in the wind he heard the roars of all the pridemates who had come before.


Illustrated by Cristi Balanescu

· Core Set 2021 (M21)


Light of Promise


#25 · Uncommon · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-06-23 : Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2020-06-23 : If enchanted creature is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.

2020-06-23 : If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.

2020-06-23 : In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.

Comments

Under Construction