Light of Promise
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
The light washed over him, and in the wind he heard the roars of all the pridemates who had come before.
Illustrated by Cristi Balanescu
· Core Set 2021 (M21)
Light of Promise
#25 · Uncommon · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-06-23 : Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2020-06-23 : If enchanted creature is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.
2020-06-23 : If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
2020-06-23 : In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
Comments
Under Construction