MYSTERY BOOSTER

Hunt the Weak

Hunt the Weak

Hunt the Weak


Sorcery


Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)


"Death lizard approaching, cap'n!" —Brint Doobin, last words


Illustrated by Mathias Kollros

· Mystery Booster (MB1)


Hunt the Weak


#1240 · Common · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2018-01-19 : If either target is an illegal target as Hunt the Weak resolves, neither creature will deal or be dealt damage.

2018-01-19 : If the creature you control is an illegal target as Hunt the Weak tries to resolve, you won't put a +1/+1 counter on it. If that creature is a legal target but the other creature isn't, you'll still put the counter on the creature you control.

2018-01-19 : You can't cast Hunt the Weak unless you choose both a creature you control and a creature you don't control as targets.

Comments

Under Construction