MYSTERY BOOSTER

Darksteel Garrison

Darksteel Garrison

Darksteel Garrison


Artifact — Fortification


Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)


Illustrated by David Martin

· Mystery Booster (MB1)


Darksteel Garrison


#1571 · Rare · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2007-05-01 : Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.

2007-05-01 : If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.

2007-05-01 : The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.

2007-05-01 : The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.

Comments

Under Construction