Zone de guerre contestée
Terrain
À chaque fois qu'une créature vous inflige des blessures de combat, le contrôleur de cette créature acquiert le contrôle de la Zone de guerre contestée. : Ajoutez à votre réserve. , : Les créatures attaquantes gagnent +1/+0 jusqu'à la fin du tour.
Illustrated by Scott Chou
· Mirrodin Besieged (MBS)
Contested War Zone
#144 · Rare · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-06-01 : Gaining control of Contested War Zone doesn’t cause it to tap or untap.
2011-06-01 : In some multiplayer formats, creatures controlled by different players may deal combat damage to you simultaneously. If this happens, you control each triggered ability and can put them on the stack in any order. The last ability to resolve will determine who ends up controlling Contested War Zone.
2011-06-01 : The last activated ability affects all attacking creatures, not just those you control.
2011-06-01 : The word “you” in a permanent’s trigger condition always refers to the permanent’s current controller.
Comments
Under Construction