MIRRODIN BESIEGED

Contested War Zone

Contested War Zone

Zone de guerre contestée


Terrain


À chaque fois qu'une créature vous inflige des blessures de combat, le contrôleur de cette créature acquiert le contrôle de la Zone de guerre contestée. : Ajoutez à votre réserve. , : Les créatures attaquantes gagnent +1/+0 jusqu'à la fin du tour.


Illustrated by Scott Chou

· Mirrodin Besieged (MBS)


Contested War Zone


#144 · Rare · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2011-06-01 : Gaining control of Contested War Zone doesn’t cause it to tap or untap.

2011-06-01 : In some multiplayer formats, creatures controlled by different players may deal combat damage to you simultaneously. If this happens, you control each triggered ability and can put them on the stack in any order. The last ability to resolve will determine who ends up controlling Contested War Zone.

2011-06-01 : The last activated ability affects all attacking creatures, not just those you control.

2011-06-01 : The word “you” in a permanent’s trigger condition always refers to the permanent’s current controller.

Comments

Under Construction