Phantasmal Mount
Creature — Illusion Horse
Flying : Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.
1 / 1
Illustrated by Melissa A. Benson
· Masters Edition II (ME2)
Phantasmal Mount
#59 · Common · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2008-10-01 : If the ability resolves, then the targeted creature’s toughness becomes greater than 2 later, Phantasmal Mount’s effect will not end. (The ability checks whether the creature has toughness 2 or less only at the time you activate it and the time it resolves.)
Comments
Under Construction