Savage Swipe
Sorcery
Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Nine generations of metalworking skill are no match for nine hundred pounds of rage.
Illustrated by David Gaillet
· Modern Horizons (MH1)
Savage Swipe
#178 · Common · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-06-14 : If either target is an illegal target as Savage Swipe tries to resolve, neither creature will deal or be dealt damage.
2019-06-14 : If the creature you control is an illegal target as Savage Swipe tries to resolve, no creature gets +2/+2. If that creature is a legal target but the creature you don’t control isn’t, it still gets +2/+2 until end of turn if its power is 2.
2019-06-14 : The target creature you control gets +2/+2 only if its power is exactly 2 as Savage Swipe resolves. It’ll still fight if it doesn’t get +2/+2.
2019-06-14 : You can’t cast Savage Swipe unless you choose both a creature you control and a creature you don’t control as targets.
Comments
Under Construction