MODERN HORIZONS

Astral Drift

Astral Drift

霊体の横滑り


エンチャント


あなたが霊体の横滑りをサイクリングするか、霊体の横滑りが戦場にある間に他のカードを1枚サイクリングするたび、クリーチャー1体を対象とする。あなたはそれを追放してもよい。そうしたなら、次の終了ステップの開始時に、そのカードをオーナーのコントロール下で戦場に戻す。 サイクリング, このカードを捨てる:カードを1枚引く。)


Illustrated by Anna Steinbauer

· Modern Horizons (MH1)


Astral Drift


#3 · Rare · Japanese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-06-14 : Astral Drift’s triggered ability resolves before the cycling ability does. You won’t draw until after you choose the target and choose whether to exile the creature.

2019-06-14 : Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it’s considered a new object with no relation to the object that it was.

2019-06-14 : If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

2019-06-14 : If you cycle a card during a player’s end step, the exiled creature will remain exiled until the next turn’s end step.

Comments

Under Construction