MODERN HORIZONS 2

Dauthi Voidwalker

Dauthi Voidwalker

Marchevide dauthi


Créature : dauthi et gredin


Distorsion (Cette créature ne peut bloquer ou être bloquée que par des créatures avec la distorsion.) Si une carte devait être mise dans le cimetière d'un adversaire d'où qu'elle vienne, à la place exilez-la avec un marqueur « vide » sur elle. , sacrifiez le Marchevide dauthi : Choisissez une carte exilée qu'un adversaire possède avec un marqueur « vide » sur elle. Vous pouvez la jouer ce tour-ci sans payer son coût de mana.


3 / 2


Illustrated by Sidharth Chaturvedi

· Modern Horizons 2 (MH2)


Dauthi Voidwalker


#81 · Rare · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-06-18 : If a card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

2021-06-18 : If an attacking creature has multiple evasion abilities, such as shadow and flying, a creature can block it only if that creature satisfies all of the appropriate evasion abilities.

2021-06-18 : If you cast a card this way, you may not cast it for any other alternative costs it has, but you may pay for additional costs, such as kicker costs. If the spell requires an additional cost, you must pay that cost.

2021-06-18 : If your opponent discards a card while you control Dauthi Voidwalker, abilities that function when that card is discarded still work, even though that card never reaches that player's graveyard. In addition, spells or abilities that check the characteristics of the discarded card can find that card in exile.

2021-06-18 : Playing a card with Dauthi Voidwalker's last ability is still subject to normal timing restrictions.

2021-06-18 : Tokens still die while Dauthi Voidwalker is on the battlefield.

2021-06-18 : While Dauthi Voidwalker is on the battlefield, nontoken creatures your opponents control won't die. They'll be exiled instead. Abilities that would trigger when those creatures die won't trigger.

Comments

Under Construction