エアロミーバ
クリーチャー — エレメンタル・ビースト
飛行 カード1枚を捨てる:ターン終了時まで、エアロミーバのパワーとタフネスを入れ替える。
風に逆らう雲もある。
2 / 4
Illustrated by Victor Adame Minguez
· Modern Horizons 2 (MH2)
Aeromoeba
#37 · Common · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-06-18 : Because damage remains marked on a creature until the cleanup step or an effect removes that damage, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
2021-06-18 : Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you switch Aeromoeba's power and toughness and then give it +2/+0 later in the turn, it's a 4/4 creature, not a 6/2 creature.
2021-06-18 : Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Comments
Under Construction