Arquidemônio dos Pesares
Criatura — Demônio
Voar Quando Arquidemônio dos Pesares entra no campo de batalha, as criaturas que seus oponentes controlam recebem -2/-2 até o final do turno. Desenterrar (: Devolva este card de seu cemitério para o campo de batalha. Ele ganha ímpeto. Exile-o no início da próxima etapa final ou se ele for deixar o campo de batalha. Use desenterrar somente como um feitiço.)
4 / 5
Illustrated by David Rapoza
· Modern Horizons 2 (MH2)
Archfiend of Sorrows
#74 · Uncommon · Portuguese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-06-18 : Activating a creature card's unearth ability isn't the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.
2021-06-18 : If a creature returned to the battlefield by the unearth ability would leave it for any reason, it's exiled instead—unless the spell or ability that's causing the creature to leave the battlefield is actually trying to exile it. In that case, the spell or ability succeeds at exiling the creature. If the spell or ability later returns the creature card to the battlefield (as Ephemerate might, for example), the creature card will return as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.
Comments
Under Construction