MODERN HORIZONS 2

Smell Fear

Smell Fear

嗅出恐懼


巫術


增殖。(選擇任意數量的永久物和/或玩家,然後為其已有之每種指示物各多放置一個同類的指示物。) 目標由你操控的生物與至多一個目標不由你操控的生物互鬥。


「他們跑起來的時候要有趣得多。」 ~貓龍后鷲虎


Illustrated by Cristi Balanescu

· Modern Horizons 2 (MH2)


Smell Fear


#173 · Common · Traditional Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-06-18 : If all targets are illegal as Smell Fear tries to resolve, it doesn't resolve and you will not proliferate.

2021-06-18 : If you choose two creatures as targets with this spell and only one target is legal as the spell resolves, no fight will occur and no damage will be dealt, but you will still proliferate.

2021-06-18 : Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2021-06-18 : To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents, and you can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2021-06-18 : While proliferating, if you choose a permanent or player with multiple kinds of counters, the permanent or player gets another counter of each kind, not just one kind. This change from the original proliferate rules was introduced in a previous set.

2021-06-18 : You cannot cast Smell Fear without any targets just to proliferate. You must choose at least one creature you control as a target to cast this spell. If you don't choose a creature you don't control as a target, no fight will occur.

2021-06-18 : You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since “any number” includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

Comments

Under Construction