INNISTRAD: MIDNIGHT HUNT

Might of the Old Ways

Might of the Old Ways

Kraft der alten Sitten


Spontanzauber


Eine Kreatur deiner Wahl erhält +2/+2 bis zum Ende des Zuges. Hexenzirkel — Falls du dann drei oder mehr Kreaturen mit unterschiedlicher Stärke kontrollierst, ziehe eine Karte.


Aufgeladen mit der Macht ihres unterbrochenen Rituals schlugen die Morgenlicht-Hexen auf die Werwolf-Eindringlinge ein.


Illustrated by Zezhou Chen

· Innistrad: Midnight Hunt (MID)


Might of the Old Ways


#189 · Common · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-09-24 : A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.

2021-09-24 : For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

2021-09-24 : Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.

Comments

Under Construction