Licht für die Nacht
Hexerei
Das Licht für die Nacht fügt einem Ziel deiner Wahl X Schadenspunkte zu. Falls das Ziel eine Kreatur oder ein Planeswalker ist, fügt es ihm stattdessen X plus 1 Schadenspunkte zu. Rückblende — , entferne X Loyalitätsmarken von Planeswalkern, die du kontrollierst. Falls du den Zauberspruch auf diese Weise wirkst, kann X nicht 0 sein.
Illustrated by Wei Wei
· Innistrad: Midnight Hunt (MID)
Light Up the Night
#356 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-09-24 : "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
2021-09-24 : A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
2021-09-24 : If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
2021-09-24 : To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2021-09-24 : You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
2021-09-24 : You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
Comments
Under Construction