INNISTRAD: MIDNIGHT HUNT

Hostile Hostel • Creeping Inn

Hostile Hostel • Creeping Inn

Hostile Hostel • Creeping Inn


Land • Artifact Creature — Horror Construct


Illustrated by Daniel Ljunggren

· Innistrad: Midnight Hunt (MID)


Hostile Hostel • Creeping Inn


#264 · Mythic · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-09-24 : Creeping Inn will phase in during its controller's untap step. It will be able to attack the same turn.

2021-09-24 : Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.

2021-09-24 : If Creeping Inn is attacking or blocking when it phases out, it is removed from combat.

2021-09-24 : If an opponent gains control of Creeping Inn and it phases out and the duration of the control-change effect expires before it phases in, it phases in under your control as that opponent's appropriate untap step begins. If they leave the game before that untap step, it phases in as the next untap step begins after that turn would have begun.

2021-09-24 : Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

2021-09-24 : Phasing out or phasing in doesn't affect which face of a double-faced card is face up.

2021-09-24 : When Creeping Inn phases in, it still remembers what cards were previously exiled with it.

2021-09-24 : While Creeping Inn is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.

Comments

Under Construction