INNISTRAD: MIDNIGHT HUNT

Primal Adversary

Primal Adversary

Primal Adversary


Creature — Wolf


Trample When Primal Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.


4 / 3


Illustrated by Ilse Gort

· Innistrad: Midnight Hunt (MID)


Primal Adversary


#363 · Mythic · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-09-24 : After you pay the {1}{G} cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures.

2021-09-24 : Any land that becomes a Wolf creature this way will retain any supertypes, card types, subtypes, and abilities it had.

Comments

Under Construction