Piège à chandelles
Enchantement : aura
Enchanter : créature La créature enchantée a le défenseur. Prévenez toutes les blessures de combat qui devraient être infligées par la créature enchantée. Congrégation — , sacrifiez le Piège à chandelles : Exilez la créature enchantée. N'activez que si vous contrôlez au moins trois créatures avec des forces différentes.
Illustrated by Manuel Castañón
· Innistrad: Midnight Hunt (MID)
Candletrap
#9 · Common · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-09-24 : A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
2021-09-24 : For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
2021-09-24 : Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
Comments
Under Construction