Armadura de Espinheiro
Artefato — Equipamento
Quando Armadura de Espinheiro entrar no campo de batalha, anexe-a à criatura alvo que você controla. A criatura equipada recebe +2/+1. Equipar (: Anexe este equipamento à criatura alvo que você controla. Equipe somente como um feitiço.)
Illustrated by Alessandra Pisano
· Innistrad: Midnight Hunt (MID)
Bramble Armor
#171 · Common · Portuguese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-09-24 : Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and the timing restrictions for equip abilities don't apply.
2021-09-24 : If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached.
2021-11-19 : Bramble Armor doesn't enter the battlefield attached to a creature. Instead, the Equipment enters the battlefield and then a triggered ability attaches it to a creature. You may cast Bramble Armor even if you don't control any creatures.
Comments
Under Construction