INNISTRAD: MIDNIGHT HUNT

Gavony Dawnguard

Gavony Dawnguard

加渥尼护晓兵


生物 ~人类/士兵


守护 如果当前既非白昼也非黑夜,则于加渥尼护晓兵进战场时成为白昼。 每当白昼成为黑夜或黑夜成为白昼时,检视你牌库顶的四张牌。你可以展示其中一张法术力值等于或小于3的生物牌,并将它置于你手上。将其余的牌以任意顺序置于你的牌库底。


3 / 3


Illustrated by Micah Epstein

· Innistrad: Midnight Hunt (MID)


Gavony Dawnguard


#387 · Uncommon · Simplified Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-09-24 : Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

2021-09-24 : Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

2021-09-24 : For more information about Day and Night and the Daybound and Nightbound abilities, please see the Innistrad: Midnight Hunt Mechanics atricle (https://magic.wizards.com/en/articles/archive/feature/innistrad-midnight-hunt-mechanics-2021-09-02).

2021-09-24 : If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.

2021-09-24 : If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

2021-09-24 : If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

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