内炎の点火者
クリーチャー — エレメンタル・戦士
:ターン終了時まで、あなたがコントロールするクリーチャーは+1/+0の修整を受ける。これが、この能力がこのターンに解決された3回目であるなら、ターン終了時まで、あなたがコントロールするクリーチャーは先制攻撃を得る。
兵が追える光。
2 / 2
Illustrated by Scott Hampton
· Modern Masters 2015 (MM2)
Inner-Flame Igniter
#120 · Common · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2007-10-01 : Counts resolutions, not activations. Any such abilities that are still on the stack won’t count toward the total.
2007-10-01 : When the ability resolves, it counts the number of times that same ability from that this creature has already resolved that turn. It doesn’t matter who controlled the creature or the previous abilities when they resolved. A copy of this ability (created by Rings of Brighthearth, for example) will count toward the total. Abilities from other creatures with the same name don’t count towards the total. Neither does an ability that’s been countered.
2007-10-01 : You get the bonus only the third time the ability resolves. You won’t get the bonus the fourth, fifth, sixth, or any subsequent times.
Comments
Under Construction