MARCH OF THE MACHINE COMMANDER

Sokenzan

Sokenzan

Sokenzan


Welt — Kamigawa


Alle Kreaturen erhalten +1/+1 und haben Eile. Immer wenn das Chaos hereinbricht, enttappe alle Kreaturen, die in diesem Zug angegriffen haben. Falls es eine Hauptphase ist, gibt es nach dieser Phase eine zusätzliche Kampfphase, gefolgt von einer zusätzlichen Hauptphase.


Illustrated by Brian Snõddy

· March of the Machine Commander (MOC)


Sokenzan


#157 · Common · German · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2009-10-01 : A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.

2009-10-01 : A plane card is treated as if its text box included “When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.” This is called the “planeswalking ability.”

2009-10-01 : If an ability of a plane refers to “you,” it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.

2009-10-01 : If you roll {CHAOS} twice in the same main phase, two new combat phases will be created. However, all creatures that attacked this turn untap as the chaos abilities resolve, not as the combat phases start. Any creature that attacks in the second combat phase will remain tapped during the third combat phase (unless you roll {CHAOS} again).

2009-10-01 : The controller of a face-up plane card is the player designated as the “planar controller.” Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

Comments

Under Construction